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5 facets developer jobs found in bothell, washington

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    • everett, washington
    • contract
    • $67.85 - $82.60 per hour
    job summary: A Principal Systems Engineer is needed for one of the world's largest suppliers of aerospace and defense products in the Everett, WA area. This role will lead the development, integration, and verification of complex systems by collaborating across teams, ensuring compliance with industry standards, and driving innovative solutions in aerospace and military programs. location: Everett, Washington job type: Contract salary: $67.85 -
    job summary: A Principal Systems Engineer is needed for one of the world's largest suppliers of aerospace and defense products in the Everett, WA area. This role will lead the development, integration, and verification of complex systems by collaborating across teams, ensuring compliance with industry standards, and driving innovative solutions in aerospace and military programs. location: Everett, Washington job type: Contract salary: $67.85 -
    • redmond, washington
    • contract
    • $28 - $38 per hour
    job summary: Halo Studios is seeking an experienced Senior VFX Artist with Unreal Engine expertise to oversee and guide the quality of external partner-created VFX assets and support the environment art team with external partner management for an upcoming Halo title. This role is critical in ensuring that partner studios deliver high-quality, optimized, and stylistically consistent visual effects that align with Halo's iconic aesthetic. Candidate will ac
    job summary: Halo Studios is seeking an experienced Senior VFX Artist with Unreal Engine expertise to oversee and guide the quality of external partner-created VFX assets and support the environment art team with external partner management for an upcoming Halo title. This role is critical in ensuring that partner studios deliver high-quality, optimized, and stylistically consistent visual effects that align with Halo's iconic aesthetic. Candidate will ac
    • redmond, washington
    • contract
    • $28 - $38 per hour
    job summary: Halo Studios is seeking a highly skilled lighting artist with experience working in Unreal Engine to support new Halo projects. The artist should be able to demonstrate a deep understanding of composition, color theory, mood and tonality, and gameplay clarity. We're looking for a solid team player with good communication skills who can work with directors, leads, designers, engineers and of course other artists, but also be self-sufficient an
    job summary: Halo Studios is seeking a highly skilled lighting artist with experience working in Unreal Engine to support new Halo projects. The artist should be able to demonstrate a deep understanding of composition, color theory, mood and tonality, and gameplay clarity. We're looking for a solid team player with good communication skills who can work with directors, leads, designers, engineers and of course other artists, but also be self-sufficient an
    • redmond, washington
    • contract
    • $77 - $87 per hour
    job summary: - Purpose of the Team: The purpose of this team is a dev team that helps bridge the gaps between current tech that exists within the org. The team is building a lot of prototypes. Front and Back-end work. - Key projects: This role will contribute to the below - -Designs architecture to include the software, hardware, and communications to support the total requirements as well as provide for present and future cross-functional requirements an
    job summary: - Purpose of the Team: The purpose of this team is a dev team that helps bridge the gaps between current tech that exists within the org. The team is building a lot of prototypes. Front and Back-end work. - Key projects: This role will contribute to the below - -Designs architecture to include the software, hardware, and communications to support the total requirements as well as provide for present and future cross-functional requirements an
    • redmond, washington
    • contract
    • $76 - $77 per hour
    job summary: Create innovative solutions to complex and unconventional problems. -Leads discussions for the architecture of products/solutions and creates proposals for architecture by testing design hypotheses and helping to refine code plans -Contribute to the development and design of software services, applications, and tools that are secure, highly available, scalable, and reliable to meet the needs of the business. location: Redmond, Washington
    job summary: Create innovative solutions to complex and unconventional problems. -Leads discussions for the architecture of products/solutions and creates proposals for architecture by testing design hypotheses and helping to refine code plans -Contribute to the development and design of software services, applications, and tools that are secure, highly available, scalable, and reliable to meet the needs of the business. location: Redmond, Washington

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