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7 medical lab technician jobs found in mountlake terrace, washington

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    • redmond, washington
    • contract
    • $36 - $46 per hour
    job summary: We are looking for a Lab/Test Engineer with a strong foundation in configuration skills to perform BVTs, automate CI/CD pipelines, troubleshoot issues, and optimize build/test processes. The ideal candidate will work with mixed reality devices like Quest 3 and Quest 3S to ensure seamless integration and continuous delivery. location: Redmond, Washington job type: Contract salary: $36 - 46 per hour work hours: 8am to 5pm education
    job summary: We are looking for a Lab/Test Engineer with a strong foundation in configuration skills to perform BVTs, automate CI/CD pipelines, troubleshoot issues, and optimize build/test processes. The ideal candidate will work with mixed reality devices like Quest 3 and Quest 3S to ensure seamless integration and continuous delivery. location: Redmond, Washington job type: Contract salary: $36 - 46 per hour work hours: 8am to 5pm education
    • bellevue, washington
    • contract
    • $25 - $30 per hour
    job summary: Molecular Research Technician Location: Bellevue, WA Duration: 6 months (Potential to extend) Pay Rate: $26.00 - $30.00/hr Schedule: Onsite, Monday - Friday, 8:00 AM - 5:00 PM We are seeking a Molecular Research Technician to join our BioMonitoring R&D Team in Bellevue, WA. This role plays a key part in expanding our food pathogen diagnostics portfolio, supporting development projects, and contributing to our BioMonitoring strategy.
    job summary: Molecular Research Technician Location: Bellevue, WA Duration: 6 months (Potential to extend) Pay Rate: $26.00 - $30.00/hr Schedule: Onsite, Monday - Friday, 8:00 AM - 5:00 PM We are seeking a Molecular Research Technician to join our BioMonitoring R&D Team in Bellevue, WA. This role plays a key part in expanding our food pathogen diagnostics portfolio, supporting development projects, and contributing to our BioMonitoring strategy.
    • redmond, washington (remote)
    • contract
    • $29 - $39 per hour
    job summary: Join us in building a groundbreaking knowledge library that uses human curation and AI to democratize UX research and design knowledge. The Human Insight Tracking System, HITS is a transformative knowledge management system for revolutionizing how research is analyzed, captured, shared, and utilized within product teams to make data informed decisions. location: Redmond, Washington job type: Contract salary: $29 - 39 per hour work
    job summary: Join us in building a groundbreaking knowledge library that uses human curation and AI to democratize UX research and design knowledge. The Human Insight Tracking System, HITS is a transformative knowledge management system for revolutionizing how research is analyzed, captured, shared, and utilized within product teams to make data informed decisions. location: Redmond, Washington job type: Contract salary: $29 - 39 per hour work
    • redmond, washington (remote)
    • contract
    • $56 - $66 per hour
    job summary: We are looking for a Software Design Engineer in Test who is proficient in developing, implementing, and documenting testing activities, with a strong focus on Mixed Reality (MR) and Virtual Reality (VR) applications. location: Redmond, Washington job type: Contract salary: $56 - 66 per hour work hours: 8am to 5pm education: Bachelors responsibilities: - Execute test plans, scenarios, and scripts for Windows PCs, MR and VR p
    job summary: We are looking for a Software Design Engineer in Test who is proficient in developing, implementing, and documenting testing activities, with a strong focus on Mixed Reality (MR) and Virtual Reality (VR) applications. location: Redmond, Washington job type: Contract salary: $56 - 66 per hour work hours: 8am to 5pm education: Bachelors responsibilities: - Execute test plans, scenarios, and scripts for Windows PCs, MR and VR p
    • redmond, washington (remote)
    • contract
    • $45 - $55 per hour
    job summary: We are seeking a full-time Social Media Program Manager to help be the social voice for Minecraft. In this role, you will partner with our Community Management team and Operations pillar to help manage and grow our owned social media channels, create, and implement social strategies and campaigns, and engage with players and brands, and influencers on our social media platforms. In the role of Social Media Manager, you will report to our Soci
    job summary: We are seeking a full-time Social Media Program Manager to help be the social voice for Minecraft. In this role, you will partner with our Community Management team and Operations pillar to help manage and grow our owned social media channels, create, and implement social strategies and campaigns, and engage with players and brands, and influencers on our social media platforms. In the role of Social Media Manager, you will report to our Soci
    • redmond, washington
    • contract
    • $28 - $38 per hour
    job summary: Halo Studios is seeking an experienced Senior VFX Artist with Unreal Engine expertise to oversee and guide the quality of external partner-created VFX assets and support the environment art team with external partner management for an upcoming Halo title. This role is critical in ensuring that partner studios deliver high-quality, optimized, and stylistically consistent visual effects that align with Halo's iconic aesthetic. Candidate will ac
    job summary: Halo Studios is seeking an experienced Senior VFX Artist with Unreal Engine expertise to oversee and guide the quality of external partner-created VFX assets and support the environment art team with external partner management for an upcoming Halo title. This role is critical in ensuring that partner studios deliver high-quality, optimized, and stylistically consistent visual effects that align with Halo's iconic aesthetic. Candidate will ac
    • redmond, washington
    • contract
    • $28 - $38 per hour
    job summary: Halo Studios is seeking a highly skilled lighting artist with experience working in Unreal Engine to support new Halo projects. The artist should be able to demonstrate a deep understanding of composition, color theory, mood and tonality, and gameplay clarity. We're looking for a solid team player with good communication skills who can work with directors, leads, designers, engineers and of course other artists, but also be self-sufficient an
    job summary: Halo Studios is seeking a highly skilled lighting artist with experience working in Unreal Engine to support new Halo projects. The artist should be able to demonstrate a deep understanding of composition, color theory, mood and tonality, and gameplay clarity. We're looking for a solid team player with good communication skills who can work with directors, leads, designers, engineers and of course other artists, but also be self-sufficient an

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