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9 scientist jobs found in redmond, washington

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    • redmond, washington (remote)
    • contract
    • $29 - $39 per hour
    job summary: Join us in building a groundbreaking knowledge library that uses human curation and AI to democratize UX research and design knowledge. The Human Insight Tracking System, HITS is a transformative knowledge management system for revolutionizing how research is analyzed, captured, shared, and utilized within product teams to make data informed decisions. location: Redmond, Washington job type: Contract salary: $29 - 39 per hour work
    job summary: Join us in building a groundbreaking knowledge library that uses human curation and AI to democratize UX research and design knowledge. The Human Insight Tracking System, HITS is a transformative knowledge management system for revolutionizing how research is analyzed, captured, shared, and utilized within product teams to make data informed decisions. location: Redmond, Washington job type: Contract salary: $29 - 39 per hour work
    • redmond, washington (remote)
    • contract
    • $56 - $66 per hour
    job summary: We are looking for a Software Design Engineer in Test who is proficient in developing, implementing, and documenting testing activities, with a strong focus on Mixed Reality (MR) and Virtual Reality (VR) applications. location: Redmond, Washington job type: Contract salary: $56 - 66 per hour work hours: 8am to 5pm education: Bachelors responsibilities: - Execute test plans, scenarios, and scripts for Windows PCs, MR and VR p
    job summary: We are looking for a Software Design Engineer in Test who is proficient in developing, implementing, and documenting testing activities, with a strong focus on Mixed Reality (MR) and Virtual Reality (VR) applications. location: Redmond, Washington job type: Contract salary: $56 - 66 per hour work hours: 8am to 5pm education: Bachelors responsibilities: - Execute test plans, scenarios, and scripts for Windows PCs, MR and VR p
    • redmond, washington
    • contract
    • $76 - $77 per hour
    job summary: Create innovative solutions to complex and unconventional problems. -Leads discussions for the architecture of products/solutions and creates proposals for architecture by testing design hypotheses and helping to refine code plans -Contribute to the development and design of software services, applications, and tools that are secure, highly available, scalable, and reliable to meet the needs of the business. location: Redmond, Washington
    job summary: Create innovative solutions to complex and unconventional problems. -Leads discussions for the architecture of products/solutions and creates proposals for architecture by testing design hypotheses and helping to refine code plans -Contribute to the development and design of software services, applications, and tools that are secure, highly available, scalable, and reliable to meet the needs of the business. location: Redmond, Washington
    • redmond, washington
    • contract
    • $36 - $46 per hour
    job summary: We are looking for a Lab/Test Engineer with a strong foundation in configuration skills to perform BVTs, automate CI/CD pipelines, troubleshoot issues, and optimize build/test processes. The ideal candidate will work with mixed reality devices like Quest 3 and Quest 3S to ensure seamless integration and continuous delivery. location: Redmond, Washington job type: Contract salary: $36 - 46 per hour work hours: 8am to 5pm education
    job summary: We are looking for a Lab/Test Engineer with a strong foundation in configuration skills to perform BVTs, automate CI/CD pipelines, troubleshoot issues, and optimize build/test processes. The ideal candidate will work with mixed reality devices like Quest 3 and Quest 3S to ensure seamless integration and continuous delivery. location: Redmond, Washington job type: Contract salary: $36 - 46 per hour work hours: 8am to 5pm education
    • redmond, washington
    • contract
    • $77 - $87 per hour
    job summary: - Purpose of the Team: The purpose of this team is a dev team that helps bridge the gaps between current tech that exists within the org. The team is building a lot of prototypes. Front and Back-end work. - Key projects: This role will contribute to the below - -Designs architecture to include the software, hardware, and communications to support the total requirements as well as provide for present and future cross-functional requirements an
    job summary: - Purpose of the Team: The purpose of this team is a dev team that helps bridge the gaps between current tech that exists within the org. The team is building a lot of prototypes. Front and Back-end work. - Key projects: This role will contribute to the below - -Designs architecture to include the software, hardware, and communications to support the total requirements as well as provide for present and future cross-functional requirements an
    • redmond, washington (remote)
    • contract
    • $93 - $103 per hour
    job summary: The main function of a Developer (Other Specialty) is to design, develop, and implement applications using in-demand languages and technologies (e.g. - Websphere, Informatica etc.) to support business requirements. location: Redmond, Washington job type: Contract salary: $93 - 103 per hour work hours: 8am to 5pm education: Bachelors responsibilities: - Analyze highly complex business requirements; generate technical specific
    job summary: The main function of a Developer (Other Specialty) is to design, develop, and implement applications using in-demand languages and technologies (e.g. - Websphere, Informatica etc.) to support business requirements. location: Redmond, Washington job type: Contract salary: $93 - 103 per hour work hours: 8am to 5pm education: Bachelors responsibilities: - Analyze highly complex business requirements; generate technical specific
    • redmond, washington
    • contract
    • $28 - $38 per hour
    job summary: Halo Studios is seeking an experienced Senior VFX Artist with Unreal Engine expertise to oversee and guide the quality of external partner-created VFX assets and support the environment art team with external partner management for an upcoming Halo title. This role is critical in ensuring that partner studios deliver high-quality, optimized, and stylistically consistent visual effects that align with Halo's iconic aesthetic. Candidate will ac
    job summary: Halo Studios is seeking an experienced Senior VFX Artist with Unreal Engine expertise to oversee and guide the quality of external partner-created VFX assets and support the environment art team with external partner management for an upcoming Halo title. This role is critical in ensuring that partner studios deliver high-quality, optimized, and stylistically consistent visual effects that align with Halo's iconic aesthetic. Candidate will ac
    • redmond, washington
    • contract
    • $28 - $38 per hour
    job summary: Halo Studios is seeking a highly skilled lighting artist with experience working in Unreal Engine to support new Halo projects. The artist should be able to demonstrate a deep understanding of composition, color theory, mood and tonality, and gameplay clarity. We're looking for a solid team player with good communication skills who can work with directors, leads, designers, engineers and of course other artists, but also be self-sufficient an
    job summary: Halo Studios is seeking a highly skilled lighting artist with experience working in Unreal Engine to support new Halo projects. The artist should be able to demonstrate a deep understanding of composition, color theory, mood and tonality, and gameplay clarity. We're looking for a solid team player with good communication skills who can work with directors, leads, designers, engineers and of course other artists, but also be self-sufficient an
    • redmond, washington (remote)
    • contract
    • $44 - $54 per hour
    job summary: We enable millions to create and play together, connect people across the globe, and foster a community that is among the most active and passionate in the world. Our community is global and incredibly diverse. When we are developing anything within our franchise, we keep this in mind. We want everyone to not only feel included in Minecraft, but also to see themselves in what we make. Our goal is for the Mojang Studios team to be as diverse a
    job summary: We enable millions to create and play together, connect people across the globe, and foster a community that is among the most active and passionate in the world. Our community is global and incredibly diverse. When we are developing anything within our franchise, we keep this in mind. We want everyone to not only feel included in Minecraft, but also to see themselves in what we make. Our goal is for the Mojang Studios team to be as diverse a

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